Prince of Persia: Warrior Within
Unlock Teddy Bear
One of the miscellaneous secondary weapons is the teddy bear.
Locate it after earning the Scorpion Sword in the clock (west) tower. There are three encounters with a giant golem enemy in the clocktower when you initially go
through it; the first is before you
start negotiating the vertical climbing of the tower (past); the second is atop the clock tower (past);
the third is is stationary and throws exploding monsters in the clock tower's second area (past).
Look for the room where the second giant golem enemy is. You will need to be in the present (so find a time portal) and drop into the water-filled dead end past the
golem's room. Break the wall and retrieve the teddy bear.
The teddy bear is almost unbreakable and does almost no damage but has the ability to restore lost life to the Prince with each successful blow on an enemy.
Water Sword:
Find all nine life upgrades and go to the hourglass room before beating the game.
Get All Video and Art Galleries:
Beat the game once without the Water Sword and once after you obtain it.
Shining sword:
In the Mystic Caves when you pass the first locked gate you'll come to a pit with a switch.
There's a piece of wall you can break down there with the right sword.
Break the wall, break the weapon rack and get the sword.
Hockey Stick
After you obtain the Scorpion sword find your way
back to the central room. Turn the turnstile so that the lever is facing
the doorway with the save point fountain. Stand facing the opposite
doorway and walk up a bit and to the right. You will find a ledge that
is one step lower than the area around you. Walk down and grab on to it.
Jump to the opposite ledge and jump back and forth to slowly make your
way down. Once you reach the bottom drop down to the ledge below it.
Wall run to the next wall and get ready to jump off and back and forth
to make your way up. Wall run again and when you reach the end wall jump
to slow your descent once more, you'll eventually grab onto a ledge.
Make your way to the doorway that is next to it, but DON'T GO IN.
Instead keep going on the rocks until you see the area where sand is
falling. With the scorpion sword in hand break the wall. Break the rack
of weapons and pick up the hockey stick.
As with all special weapons the hockey stick is unbreakable, but if you
throw it you lose it for good. It has moderate damage and a relatively
slow attack rate.
Bonus ending
Find all nine life upgrades before beating the game.
Shining sword
In the Mystic Caves when you pass the first locked gate you'll come to a pit with a switch. There's a piece of wall you can break down there
with the right sword. Break the wall, break the weapon rack and get the sword.
Pink Flamingo weapon
To get this weapon you'll need a sword that can break walls. In the Garden
Hall (Present), starting from the middle passageway at the very top of the hall,
do a wall run to the rope, then a wall run to the central platform. Turn left
and walk directly through the wall of rubble in front of you. You'll turn around
and grab the platform you were just standing on. From here, jump across the gap
to the next platform. To your left you'll see another platform with a switch.
Make your way there, hit the switch, then return to the platform you were just
on. There will now be a block you can climb on. From the top of the block, do a
vertical wall run + jump to reach the beam above you. Walk along the beam to the
right, then jump to the ledge on the far wall. Follow the ledge around to an
alcove. Drop into the alcove and break the rear wall on the right-hand side to
expose a weapon rack. Break the rack and you'll be able to pick up the Pink
Flamingo, an unbreakable secondary weapon that does moderate damage and knocks
all regular enemies to the ground with one hit.
Rayman Glove weapon
In the main tomb in the Catacombs, going through the exit triggers a Dahaka
chase. On the 2nd and 3rd chases through this exit, you'll come to a branch in
the passageway. If you turn left at the branch, there's a weapon rack hiding
immediately to your left. Break the rack and you can pick up the Rayman Glove,
an unbreakable secondary weapon that does minimal damage, but knocks all regular
enemies to the ground with one hit.
Teddy Bear weapon
To get this weapon you'll need a sword that can break walls. In the
Mechanical Pit (Present), go to the room with the fireplace at the top of the
pit, where you once fought a Brute. At the back of the room there's a passageway
that bends to the right and dead-ends at a water pit. Drop into the pit and you
should see a section of wall with light shining through it. Break this wall to
expose a weapon rack. Break the rack and you'll be able to pick up the Teddy
Bear, an unbreakable secondary weapon that does minimal damage, but restores
some health to you every time you hit an enemy with it.
Defeating The Empress Of Time
To defeat the empress of time for the last time, dodge all her attacks,
especially the kicks. Do not let her get near the girl in red. When only a
little of her life remains, keep blocking and press Triangle or Square.
Defeating The Dahaka
You must have all nine Life Upgrades to gain the final sword, The Water
Sword, to fight The Dahaka and receive the alternate ending. Before you enter
the Central Chamber the second time, make sure you go to the pedestal in the
middle of the hourglass room to receive the Water Sword. Enter the Central
Chamber to trigger the intermission sequence. Then, chase the empress to trigger
the alternate Boss fight with The Dahaka. This can be a very tricky Boss
(especially under the hard difficulty setting), and he may seem very cheap at
first. Immediately when the fight starts, trigger the Ravages Of Time attack
against the beast. Do this twice, then run around and refill your Sand Tanks.
The Dahaka will try to shoot his tendrils up through the ground in front of you.
The best tactic to avoid them is to run around in a circle -- they will not
touch you. After your Sand Tanks are filled, go back towards him. When you get
close to him, he will shoot tendrils out of his stomach at you. Roll under them
then activate Slow Time and hit him until his health is about half way down. An
intermission sequence will start, and the beast will be hanging on the side of
the cliff. Run over to him and use Ravages Of Time as much as possible. When his
health gets too low, he will jump up into the center of the stage and regain
half of his health. This is when he becomes angry and things get tricky. He will
try to jump on you multiple times. Run around the stage collecting the sands,
rolling out of the way when he jumps towards you. If he misses you, he will try
to shoot his tendrils at you; just run or roll away from him. Eventually he will
go back to shooting tendrils out of the ground. When your sands are full, run
towards him and use the same tactic as before. When your down to a couple of
Sand Tanks, fill up again. The strategy is to get his health as low as possible
before he gets knocked to the side of the cliff, then use either Slow Time or
Ravages to kill him off before he jumps back up again.
Defeating Shadi
This is an easy but precise way to defeat Shadi. Attack her until you hear a
large "clank", which indicates that she has blocked. Then, roll to the side of
her. When this is done, most of the time you will be able to get behind her and
repeat the attack. You should get to hit her about four times (and possibly up
to six times) before she blocks. However, sometimes you may only hit her about
two times before she blocks. You must listen for the "clank".
Defeating the first Boss
Block and do the attack were you jump behind her, and attack her twice.
Remember to block immediately after this or she will hit you down.
Defeating the mechanical tower Boss
To defeat the large Boss on the mechanical tower stage, continuously hold R1
to block, and dodge all his attacks by pressing X while blocking. Control the
direction of your dodge by moving the Left Analog-stick. Note: Dodging to the
left or right is best. Blocking his hits will not work, as you will die after
four hits. He has no armor on the back of his legs; when you get behind him, hit
his legs and prepare to dodge again. After a few times of doing this, he will
fall to his knees. You will be able to jump on his back by pressing X. Strike
him in the head with your sword five to eight times. He will then throw you off
if you do not jump off in time. Repeat this three or four and he will die.
Defeating enemies quickly
When you are on a cliff or platform with areas to fall off and enemies start
attacking in groups, just throw them off instead of wasting Sand Tanks or
fighting them all head on. This saves time, especially when you reach The Cliff
as the Sandwraith.
Play as maggot man
When you reach the portal room for the second time, when you have to switch
the time to the present for the first time, the Prince will say that something
is wrong. You must run the switches on the wall to make the portal work
correctly. Do not run the switches on the wall. Instead, enter the portal as it
is and you will switch the time to the present. Save the game, then exit and
load the game. You will now be playing as the maggot man. In this mode you will
constantly lose life and much more health when hit than in normal mode. However
your attacks will be very powerful and you are much more quicker. Note: Save the
game on a different file if you wish to continue the game as the Prince
Infinite Rewind Time
While playing pause game and press O, O, O, O, Square, Up, Down, O.
You will hear the prince saying something in a foreign language