Google
 
Web www.playstationalley.com

PRINT THIS PAGE

Hitman: Contracts

Open all Levels:
Enter the following code at the main menu: X, TRIANGLE, CIRCLE, LEFT, UP, RIGHT, L2, R2

Skip Level and Earn Secret Weapon:
During gameplay enter R2, L2, UP, DOWN, X, L3, O, X, O, X

Weapons:
Each weapon is unlocked by completing the mission and achieving the Silent
Assassin rating.
Mission 1: CZ 2000 Dual Pistols
Mission 2: Micro Uzi Dual Submachine Guns
Mission 3: Silverballer Silenced Dual Pistols
Mission 4: Magnum 500 Dual Pistols
Mission 5: Sawed-Off Shotgun Dual
Mission 6: M4 Carbine Silenced Assault Rifle
Mission 7: SG220 .S Dual Pistols
Mission 8: MP5 Silenced Submachine Gun
Mission 9: AK 74 Silenced Assault Rifle
Mission 10: GK 17 Dual Pistols
Mission 11: Micro Uzi Silenced Dual Submachine Guns
Mission 12: PGM Silenced Sniper Rifle

Unlocking Normal Weapons
Upon completing a mission, all of the weapons in your possession are automatically unlocked and stored in your weapons cache. When replaying a mission you've already cleared, you're able to access the weapons cache and choose from the list of weapons you've collected up to this point. You can bring as many weapons as you wish into the mission to help you attain a higher rating.

Unlocking Secret Weapons
There are also hidden weapons for you to unlock in each of the 12 missions in the game. You automatically unlock a mission's secret weapon if you're able to achieve the Silent Assassin rating at the end of the level.

Becoming a Silent Assassin
No matter which mission you're playing, earning the Silent Assassin rating is always a challenge. To achieve this coveted rating, you must fulfill all mission objectives without killing anyone except the specific target(s) you've been hired to assassinate. You're also restricted to one silenced bullet per target. (Of course, you may also use stealth-kill weapons, like the classic fiber wire.) Furthermore, you cannot earn the Silent Assassin rating if you receive too many alerts during a mission. They don't call it "Silent Assassin" for nothing!

Most missions don't start you off with a silenced gun, but one can usually be found somewhere in the level. Even if you never have the option, there's always a way for a silent assassin to make the hit.

Using the Environment
Some hits are best made using no weapons. For example, in Traditions of the Trade, one of your targets occasionally steps into a sauna to enjoy the steam. You can get close to him if you're wearing the proper disguise and trap him inside the sauna, which suffocates him. The hit is easily carried out without firing a shot or raising suspicions.

Environmental objects can be useful as well. If you stumble across a package of rat poison, for example, then you know you're able to somehow poison at least one of your targets. A bit more recon, and you'll know how the hit should be made.

Traditions of the Trade
This is how to beat Traditions of the Trade. First drop all weapons cause you won’t need them. Go to the 3rd floor and turn left. There will be a door with a green walkway above it. Go through and it will lead to a rooftop. You will see an open window, go through it but there is a body guard in there with a magnum so be careful. You may kill him with fiber wire. There you will see a bottle of poison on the desk. Pick it up and go all the way to the bar on the 2nd floor. There is a bartender talk to him and he will go to the restroom. Go to the back door behind the bar but go through the door when the guard turns away and close the door fast. There is a bottle of wine, poison it and get out of there fast cause when the bartender comes back the he will give Fushc the drink and he will die. Then every body panics then TAKE HIS KEY RIGHT AWAY. Then go to the 2nd floor and you will see a body guard in a black suit by a door distract him away from the door by sneaking! around then stand normally until he turns around when he does get back in sneaking position and kill him with fiber wire and hide his body. There is one more guard in the room but he goes out on the deck. Sneak in the bathroom and kill the other Fushc brother when he is not looking. Then go over by the bed, there is a bomb case take it and go to the desk by the in the corner of the room you will find a couple of envelopes, a do not disturb sign, and a pistol but if you pick it up the metal detectors will go off when you walk through them. Go to the 3rd floor back where you got the poison and go straight through the doors but there will be another bodyguard you can sneak past him or kill him. Then you will see a door go through it and then you are in a small room with the bomb, put the bomb in the case and go to the 1st floor and through the exit. Go outside and to the left and there is a car ready to pick you up. Submitted by T-BONE*

Stealth and Deception
Stealth kills aren't always easy, but they're often necessary when attempting to earn the Silent Assassin rating. To perform a stealth kill, you've got to sneak up behind an inattentive target when no one's looking and make the hit with a close-combat weapon, like a kitchen knife, meat cleaver, meat hook, or Ol' Reliable (the fiber wire).

You begin each mission with the fiber wire and never need to drop it, so stealth kills are always an option—provided you're able to get close enough to the target without raising suspicions. This task can often be simplified by disguising yourself as somebody else—a police officer, a bodyguard, or anyone who's allowed access to the areas surrounding the target. Once you're in disguise, there's nothing stopping you from moving in for the kill.

Syringes are Your Friends
While a change of clothes can be found in several of the missions, you sometimes need to locate a person and steal his clothing in order to disguise yourself. You can't kill anyone except for your contracted target(s) if you want to achieve the Silent Assassin rating, but you can use a syringe to silently disable others.

Syringes can be used only in a stealth-kill fashion. Sneak up behind a person, pump him full of drugs, then hide the unconscious body.

Your path to a target is often complicated by some sort of human obstacle, be it a watchful bodyguard or whomever. Syringes are ideal for these situations as well. Try knocking out the guard with one to make your approach easier.

Level select
At the Main Menu, press Square, Triangle, Circle, Left, Up, Right, L2, R2.

Second chance:
When you are killed, the screen will turn black and white briefly. Try to shoot four people in the head while this is happening to resume playing with barely any health.

All weapons in training level:
Start the training level, then enable the "Level skip" code. You will complete it with a "Silent Assassin" rank. Choose the training level again, and all the weapons in the game will be unlocked in the weapons storage area. This also will unlock the Cardboard Tube weapon.

Dual Gold Desert Eagles
After getting the key card from the Wang Fou Incident you most likely went to Asylum Aftermath to collect your Mini Gun. After that continue thru the level and when you get to a large room with windows and the door ahead... STOP! One patient will be walking around and on your right will be steps leading down to a door with red lights over it. Enter that room with the key card. Walk forward until you find the Gold Desert Eagle Guns right under your nose!

Mini Gun
The mini gun is held by a patient who is behind the locked doors of a basement room in Mission 1: Asylum Aftermath. The keycard that unlocks the doors can be found during Mission 9: The Wang Fou Incident. It is called Orthmeyer’s Keycard and is on Lee Hong’s desk in his office on the second floor of his mansion. After finding the card, finish the mission and save your progress. Quit to the main menu and replay the first mission. Head to the northern section of the map and turn right in the small room with the red flashing sensor on the ceiling. Pass through the west door and dispose of the patient in order to collect the mini gun.

Ghost Blood in room 106:
In traditions of the trade it was previously posted there was a ghost. But I found something else. This only worked in room 106, but after looking at the ghost in the mirror if you turn around you can see your target flicker red. When it does shoot and blood will spatter on the shower wall.

Getting the M60 Early:
On the level "Deadly Cargo," it is possible to get the M60. If you don't get it here, you will have to wait until the 2nd to last level. Make your way to where the SWAT sniper is, on the building overlooking the ship. After the SWAT team attacks the ship, a helicopter will begin circling the area. If you shoot the gunner on the ship, he will fall to the ground with his M60. Make sure that you assassinate the target first and you kill the gunner while the helicopter is over a land area that you can reach.

See Lee Hong:
In the level Asylum Aftermath, once you get the double Desert Eagles, keep going forward through the second set of doors until you get to the last tank with a body in it, then look to the right and there is a tank with Lee Hong written on it.

Reflection Ghost:
When playing The Meat King's Party look at the loading screen of the slaughter house. You should see a faint skull. This skull is also on the pinball machines in Rotterdam Rendezvous.

Ghost:
In the level Traditions of the Trade, as soon as you enter the building if you go to the right of the staircase you will see a set of double doors. Go through them and pick the second set of double doors with a sign that says hotel wing closed. Once you do that go to room 106 or any of the other rooms around there closed off by police. Go into that room and walk into the bathroom then go into first person view and look in the mirror and you will see a ghost.

Master Key:
In the level "Traditions of the Trade" when you are on the 3rd floor you will eventually see a vacuum boy. When he opens a door to vacuum the room, go to the door and pick up the master key. You should then have access to most

Various Codes:
All 3 of these cheats are on level 2, The Meat Kings Party.

1.This is how to make a guy float. You start the mission and you start in the produce truck. The guy lying below you is only knocked out, shoot him and take his clothes. You can Either walk through stealthily, or do it my way. I like to wait till' one of the guests walks over to take a leak behind the pallets. Shoot him with your silenced silverballer5 and steal his clothes. Then, use the gun to shoot everybody on the porch, a chick might run in to tell a guard, shoot them. Walk in neutralize all guards and have fun. Take a right after the stairs and go to the next door. Keep on walking straight to go into the minor party room. Keep on going forward , right, another forward, another right until you get in the room where a single guy is sleeping on the couch. Shoot him once in the stomach, and go around shooting everybody until you have to go to the exit point. Go back and look, He's floating in midair.

2.When you go to the second floor to neutralize the meat king, there should be one door where you go outside on the roof. Look closely and you will eventually find a ladder going higher. Follow the platform for a while until you can't go any farther. Look right and there is a window. Open it and you can see the meat King. Shoot him and finish up.

3.You start mission, walk through the first door and take a left. Keep walking forward until you get in the big Meat room. Get down beside the farther Butcher and there is a sniper rifle and ammo relatively close to him. Its a good idea to blend this with #2.

Asylum Aftermath: Future targets in tubes:
After you have completed the game and also collected Orthmeyer's Keycard from The Wang Fou Incident mission, go to the Asylum Aftermath mission. Proceed as normal until you reach the hallway with the mirror-window going along the right wall. Proceed into the next room, go down the short staircase, then go through the double doors. You should be in a room with cryo -tubes of clones inside. Go further into the next room. Labeled on each of the tubes are names of some targets that will be found in later levels (except for one, Otto Ort-Meyer). They also all look the same.

In the room where you find the Dual Golden Desert Eagles, look on the tanks with the men in them. They are all future targets for 47. In the second room, there are even more names, including Lee Hong and Franz Fuchs.

Asylum Aftermath: Easy Silent Assassin rank:
Pick up the car key from the dead scientist that is directly in front of you when the level starts. Next, follow the map in the basement. Once you are on the first floor, wait for the guards to pass. Make sure to not have any weapons out. It also helps to get the patient's garb behind the elevator in the room with a circled "!". Approach the dead guard by a door on your left. Look at the opening almost directly across from the door you are at to make sure the guards have already gone through the door in that opening, so that they will not see you. Next, drag the dead guard through the door he is near. Go into the door directly ahead and to the right. Once inside, take his clothes, walk back out to where the guard was sitting, then go through the opening to your left. Walk past the group of guards. Use the door to your right, go out of the building, approach the car to your right (next to the building), and escape.

The Bjarkhov Bomb: Humorous translations:
Go inside of the submarine. There are some Russians wearing radiation suits working on the dirty bomb. The translation of what they are saying are the following four phrases:

"I hate this frozen wasteland."
"Careful! Are you trying to kill us?"
"Thank God there were 2 boxes of vodka on the plane this morning."
"Help me a little."

The Seafood Massacre: Phantom chef:
Once the mission starts, run to the restaurant's basement where you cut the gas off. Grab the restaurant outfit and quickly run to kill the Red Dragon Negotiator. Dump him in the sewer, grab his amulet, and climb out. Next, head back to the basement. The guards will not know that you are not a restaurant employee. Cut the gas. Hide in the room where you got the outfit from and wait for the chef to go over to the gas thing. Quickly, yet quietly, exit the room and get behind the Chef. Note: Make sure you have the syringe out before you walk out the room. Just when he turns his head and spots you, stab him with the syringe. If done correctly, he should stand up and slowly walk away, leaving you in the motion as if you stabbed him. He will walk out the door, and get knocked out there.

Traditions Of The Trade: Bleeding ghost:
In the part where the ghost appears and goes into the room in the dark hallway, enter that room and go back into the shower. The ghost will appear by the back wall. If you shoot it, blood with splatter on the wall. If you missed him the first time, just leave the room then return and he will reappear. You can do this as many times as desired. When you shoot him, it will seem as if time slowed down and speeds back up.

Traditions Of The Trade: Kill the Ghost:
Go down to the hallway at the bottom floor of the hotel. You will see the ghost that walks through into a wall. Move to a dead plant in the corner of the hallway near to a locked door. Then, go back towards the hallway where you saw the ghost. Make sure you have your Fibre Wire out before continuing. Heading down the corridor, you will see the ghost who walks into the wall. Get your Fibre Wire ready then get behind the ghost before it disappears into the wall. If you are quick, you can strangle the ghost with your Fibre Wire, which now flickers on the ground. You can now drag the ghost around the hotel.

Traditions Of The Trade: See murder:
Go to your map in the level. There is a point of interest in the corner of the second or third floor. There is police tape and a guard there. Kill the guard, sneak in, and you will find a dead man on the bed. Go into the bathroom to see a bathtub full of blood. There is a sawed-off shotgun in front of it that can help you if you do not have any guns.

Traditions Of The Trade: Showering:
In room 202 on the second floor, there is a fat guard wearing black and sunglasses. Shoot him, then picklock the door he is securing. Sneak in without a gun and sneak silently. You will see a man in red Speedos taking a shower.

Skip level with Silent Assassin rank and extra weapons
Right when the level starts, press R2, L2, Up, Down, X, L3, Circle, X, Circle, X.

Extra weapons
Beat the following missions with a Silent Assassin rank to get new weapons.

Mission 1 - CZ 2000 Dual Pistols
Mission 2 - Micro Uzi Dual Submachine Guns
Mission 3 - Silverballer Silenced Dual Pistols
Mission 4 - Magnum 500 Dual Pistols
Mission 5 - Sawed-Off Shotgun Dual
Mission 6 - M4 Carbine Silenced Assault Rifle
Mission 7 - SG220 .S Dual Pistols
Mission 8 - MP5 Silenced Submachine Gun
Mission 9 - AK 74 Silenced Assault Rifle
Mission 10 - GK 17 Dual Pistols
Mission 11 - Micro Uzi Silenced Dual Submachine Guns
Mission 12 - PGM Silenced Sniper Rifle


Comments
G
09 Sep 2007, 13:37
Where are the xbox cheat codes
Gamer
09 Sep 2007, 13:45
this is a PS site
*Name:
Email:
Notify me about new comments on this page
Hide my email
*Text: