Harry Porter and the Prisoner of Azkaban
Open the locked door and chest
Find all the lost items on the notice in the Gryffindor common room until you find the Key (first floor, behind the statue).
Then, use the Key to unlock the door on the 6th floor, as well as the locked chest in the Muggle Studies area.
Secret Cards and Beans
Use Hermione and cast the Glacius spell on every fireplace. Each time you do this a Wizard Card will appear. Also, use Hermione
and buy the Snufflifores Spellbook from the Weasley twins. This book will teach you to turn flying books into mice. Each time you turn a
book into a mouse, the mouse will run into a hole in the room and a Wizard Card or a Bean will pop out.
The Castle in Harry Potter 2
Description: Go outside and to the end of the corridor until you find a
faded path in the ground (it's brown). Follow it in order to find the old
castle!!! Sadly...you can't go inside. Submitted by James
james_stephen07.
Get Lady Carmilla Sanguina
from the Vampire Cards Set
In the Gryffindor Common Room have Hermione use
Glacius on the fire
Get Goliath from the Giant Card
Set
On the 6th floor use Reparo on the broken vase
Toasted Dragonflies
To get toasted dragonflies, look for the dragonflies over a pond in one
of Hogwarts courtyard. Then transfigure a draconifors Dragon statue and
fly it into the swarm, breathing fire to toast them.
Flying Sea horses Hint
To find the Flying Sea horses, head for the boathouse by the lake
outside Hogwarts. Use the Carpe Ratractum spell to carefully pull them
out of the water.
How To Get Fairy Wings:
When you have to collect Fairy Wings as part of your homework assignment for
Professor Snape you will get the chance to go to Hogsmeade (The Woods outside
Hogwarts). When the fairies come out, use Hermione and cast the Flipendo spell (KNOCKBACK
JINX) and if you hit them then they will fall to the floor. You then have to use
the Glacius spell and freeze the fairies, then walk over and pick them up.
Hint: How To kill A Salamander
To kill a Salamander first use the Glacius spell to put out the fire on its
back and to turn it icy and then shoot it with Flipendo (Knockback Jinx).
Defeating the fire armor:
When fighting the fire armor thing when you just got Glacius, to avoid the
shooting fire rocks when he opens up, stay directly in the middle. You should be
able to avoid almost all of them.
Start with Flipendo until he opens his mouth, then use Glacius until he sort of
explodes (this does not mean that he is defeated). One of his arms will come
off. Use Glacius to put out the fire, then use Flipendo to destroy it. Repeat
until he is defeated.
Hint: Defeating the metal armor:
He will try to spin around to attack you. You must dodge it, and when he
stops, use the spell that grabs things. You must grab each of his four shields.
When the shields hit the ground they will turn into monsters. Once you kill all
four, he gets swords. He will stop spinning. Wait before you grab his head with
the spell, because he will hit his swords on the ground. After he does this,
grab his head and yank it off to defeat him.
Hint: Defeating the Goul:
On the "Neville And The Goul" level, after you have completed all of the
tasks and have opened the chamber, light Lumos Duo in its eyes. Then, lead it
into the chamber to lock it in.
Hint: Defeating Hinkypunks:
You will first come in contact with Hinkypunks on the same level with the
Goul. Hunkypunks are ghost-like creatures with one foot and a lantern. To defeat
them, have Ron shine Lumos Duo in their faces. When they become solid and
zombie-like, finish them off with Flipendo.
Hint: Character special abilities:
Each character (Harry, Ron, and Hermione) has a special ability. Use Ron to
find hidden passages. Use harry to jump long gaps. Use Hermione to crawl under
small spaces. This is useful when getting spellbooks or escaping Trolls and
Prefects.
Hint: Harry's Dad's voice:
When you get attacked by a Dementor and it is stealing your soul, listen
closely. You will hear a male voice yell "Lily! Its him run!" or "Lily! Take
Harry outta here!", which we can assume its his dad telling his mom to get Harry
to safety the night Voldemort came and murdered them.
Hint: Gryriffindor ties and clothing differences:
When you talk to other students, look at their ties. Everyone has a
Gryriffindor tie, with the exception of Malfoy, Crabbe, and Goyle (whom have
different ones). Also, there are only two people with their shirts out, which
are Ron and Seamus, and with either Crabbe or Goyle, only one has a school
jumper on.
Getting Doxey eggs for Potions class:
Have plenty of Antidote because Doxeys are poisonous. Use Flapindo to get
rid of the Doxeys, then have Harry use the spell that grabs things, Carpe
Retractum, to pull the eggs towards you. Hold the Analog-stick Toward you to
pull them.
Getting Fireseeds for Potions class:
To get Fireseeds, go outside then go to the right. Keep going until you see
the greenhouses. There is a tree here. Have Hermione go up to the tree and use
the Glacious spell. When the fire is gone, Fireseeds will appear.
Easy beans:
You can get lots of beans and Wiggenweild Potions in Fred and Georges
bathroom. Play as Ron and go to the back room. Go up to the robes and press X
for both sides. Beans and sometimes Wiggenweild Potions will appear. Go through
the secret wall, then go back to Fred and Georges. Go to the robes and do the
same thing. Keep going back and forth and you will have plenty of beans.
When using Harry, Hermione, or Ron, fire your attacking spell at a bush. A bean
will appear. Continue to do this as many times as desired.
Hidden Collectors Cards:
Using Hermione, go to every fireplace around the school, including the
Gryffindor common room fireplace, and use the Glacius spell on them. By doing
this, a Famous Witches or Wizards card will appear. Also using Hermione,
purchase the Snufflifores Spellbook at Fred and Georges shop for 50 Beans. Using
this spell, you can turn flying books into mice, which will run away into a
mouse hole located within that room. When the mouse enters the hole, either a
rare card or Bertie Bott's Beans will appear.
Stink Pellet Challenge:
Go to Fred and Georges shop, located on the Sixth Floor. As Ron, purchase
some Stink Pellets. After doing so, Fred and George will offer you a challenge,
in which you must go around the school and throw Stink Pellets in the twenty
mounted decorations, which resemble two snakes holding up a pot, tipping them
over. After doing this, return to the shop and you will be given four Witches
and Wizards Cards.
Statues:
You can get a book from Fred and George by finding nine statues.
Hippogriff on the Final Day:
Even though Buckbeak flew away with Sirius there will be a new Hippogriff by
Hagrid's hut. This one is orange and its name is unknown.
Hippogriff limitations:
The Hippogriffs only let Harry and Hermione ride on them. They will attack
Ron if he tries.
Buckbeak color change:
After you approach the end of the game, where Dumbledore will tell you to
finish unfinished business and then attend the House Cup Ceremony, notice that
each time you go outside and visit Buckbeak he will be a different color.
Calling other characters:
If anybody is falling behind, press L1 to call them.
Seeing ahead:
When you get Expecto Patronum for Harry, fire the spell in any direction and
use it as a guide for seeing what is ahead.
Hermione in Boys' Dormitory:
Go to the Griffindor common room as Hermione. Go to the door that leads to
the Boys' dormitory. You will then be able to go in the Boys' room, while Harry
and Ron cannot go into the Girls' room.
Defeating Dementors:
Clear out the Dementors in the middle then go up to the Dementors that are
sucking the soul out of Sirius and attack them. The health meter at the bottom
will go down. Keep attacking until you defeat it. Do this quickly, as Sirius
only has a bit of health.
To defeat the Dementors in the first stage (where you drag Sirius Black), do not
wait until the Dementors are sucking the soul out of Sirius. Hit any of them
that edge closer with Expecto Patronum. After a few hits, the first stage will
be over.
The second stage of the Dementors is much more difficult. There are many more.
Shoot Expecto Patronum at the Dementors (do not power up as Sirius will get
weaker), and press X to charge at them. Break through the crowd in the back.
Once you have a path cleared, go for the Dementor attacking Sirius. Power up
until it automatically shoots. Remember to press X to charge and go faster. If
you take too long the Patronus will die down.
Unlocking The Locked Door And Chest:
In order to unlock the locked door on the Sixth Floor and the locked chest
in the Muggle Studies area, you have to find and return all of the lost objects
from the notice board in the Gryffindor common room, until you find the key. It
is located behind the statue on the First Floor. You can now open the door and
chest using the lost key.
Unlimited Every-Flavored Beans:
Using Ron, you can discover Bertie Bott's Every-Flavored Beans in bookcases.
Using this logic, this is how the trick works. First, enter a huge room with
many bookcases (usually a study area.) Pick out the beans (or occasionally
dungbombs) from them, and then exit the way you came. Enter once more, and you
will be able to reap the beans again, even though you already did! This is an
effective technique for gaining unlimited beans.
Free Wiggenweld and Antidote Potions:
When you are exploring the Hogwarts grounds, you will every once in a while
encounter a bush. When you see one, move up close to it and shoot Flipendo at
it. Either a jelly bean, antidote potion, or wiggenweld potion will pop out.
Pick it up with the character of your choice.
Passing Security Trolls
When you get back from the one-eyed statue,you will meet peeves.You can't go
straight to the Fat Lady's corridor. Instead you will need to go through the
North Wing. To get past the Security Trolls, throw Dungbombs next to them. If
you don't throw them, they will catch you even if you are sneaking.
Neville's old books
Go to the Boy's Dormitory on the seventh floor (Griffindor). Using Hermonie,
go to Neville's bed and stand near his items until she says something similar to
"That's odd, these are last year's books."
Snape comes after Harry
When you are in the room immediatley after you get the Maurader's Map with
Snape in it, walk up to him. Use Flipendo on him. Hide and Snape will try to
chase you. He will then laugh. You can do this repeatedly if desired,
Ron gets stuck
When you first fight the Hinkypunks in the Neville and the Ghoul level, you
will see a mirror and a crystal ball. To get through the door, you must cast
Lumos Duo on the ball. That will cause the ball to be charged with light, and
send it at the mirror. Ron will walk away from the ball and towards the mirror
on his own. However, if you squeeze behind the crystal ball before casting Lumos
Duo, then Ron will walk into the crystal ball and become stuck there, between it
and a few boxes.
Walk through the ropes in the Great Hall
As any of character, walk into the Great Hall where the Dueling Club is
being held. Go next to the ropes blocking you from going any further into the
hall. One of the other characters should walk through the rope and stand next to
you. Switch to that character. You can now walk around the hall past the ropes.
Do the same thing to get back on the other side of the ropes
Pots held up by snakes and where to find them ( 20
all tol )
dungons-2
potions class-1
entrance hall-1
grand staircase-3
first floor-1
transfiguration class-2
second floor secret passage-1
third floor-1
defense against the dark arts-1
fourth floor-2
fifth floor-1
Weasley bathroom-1
east wing-1
north wing-1
fat ladies coridor-1 Submitted
by James
James
Getting the non-jinxed Qudditch crate for Harry:
Fly in through the top with Buckbeak, using Hermione as the rider. Dismount
when inside the courtyard and find a puddle of water. Use Glacious to freeze the
puddle and it will turn into an ice block. Have Hermione climb the ice block and
set the dragon statue on fire with Draconifors. The dragon will light up and
blow fire. The fire will burn the rope that the crate is hanging from, and it
will fall. Because you only have a limited time to go to the Quidditch field,
just fly Buckbeak as fast as possible. The field will be where there is a tower
with four colored flags. Once you see them, land on the green next to the tower
to complete the task.
Getting out of the circular room:
When you go to Charms, you will have to retrieve the Carpe Retractum spell
book. When you reach a circular room that has three doors with flaming handles,
have Hermione use Glacius on all three handles. Then, change to Harry and grab
the first handle. Next, change to Ron and grab another handle. Finally, change
to Hermione and grab the last handle. If done correctly, the floor should start
falling and you will have to fight Redcaps.
Restore health:
If you are down on health and have no Wiggenweld Potions, go to the dueling
club in the Great Hall and duel. If you win, your health will go back up to
full. The same thing happens if you lose.
After obtaining the first of the Wiggenweld Potions, use a potion on any
character in need, then take that character to a pot, bush, etc. that "shakes".
Fire Flipendo at it until it gives up a prize. You may have to do this to a few
different objects. However, if you have as many beans as you can carry, it is
easier to get a Wiggenweld Potion. Do not buy any potions; just keep hitting
objects until each person has their fill of each potion.
In the Neville and the Ghoul level, when you enter the room with the Hinkypunks,
you will see a mirror reflector. Move Ron towards the back of it (where the
mirror part is on the other side). Have Ron grab on to the mirror reflector.
Move Ron to your right once. You should have unlimited health (meaning you will
not get hurt) for two minutes.
Searching bookshelves:
Play as Ron. When you see a bookshelf, walk up and press X. Ron will search
it and will appear with a Bertie Bot, Dungbomb, Wiggenweild Potion, or find a
secret passage.
Spying around Hogwarts:
Once you get the Expecto Patronum spell, for a short amount of time you can
go anywhere without being detected. All you have to do is cast the spell and
just move the spell around as if you were trying to hit a Dementor, but instead
of searching for a Dementor, you can use this spell to spy around corners and
around open areas. This is a very useful for when you have to escape Hogwarts
grounds at night and there are Security Trolls as well as Prefects. Note: You
cannot use this spell to kill Doxys, Red Caps, or any other monster; it only
works on Dementors.