Sort way through building
In the weird mansion after collecting the kaleidoscope, the girl tells you
another riddle and you will go through another door into a room with a
projector. Summon Astral and fly into the corner with the rocking horse.
Position yourself above the horse, then use Astral's abilities to walk. If done
correctly you should drop in to the corner and be pushed outside the building.
Return to flying mode and fly around the outside of the room. You might see
things that can help you solve the puzzle
More life
Press: triangle, circle, square 2 times. Submitted by Steve: gangsta_livinit
Invincibility
During game play, hold right + L3 for a few moments, then press Triangle
Stronger Attacks
During game play, hold right + L3 for a few moments, then press Circle
Cheat menu
Hold Triangle + Circle + Square + X + Select.
Montsaye High: Slides of Montsaye murder
The first time you visit Montsaye High (the very first level), after freeing
the ghosts and the intermission sequence with Hawksmoor and Anna in the attic,
but before you go there, go to one of the classrooms that appears to be a
science-type room. On a table near the window is a television and slide
projector. Approach the projector and an option for action appears. Press this
button to see a mysterious shadowy figure. Press it again to see another image.
Keep doing this until you return to the original slide.
View Ghosts
After you have captured the medieval ghosts and captured the blue spook and
the revenant in the attic, there will be an intermission sequence. You will now
be able to view the ghosts you have captured through a viewing panel where
Lazarus released the ghosts, at any time throughout the game. Note: You can only
view the ghosts when you are at Montsaye High.
Pass through building:
In the weird mansion after collecting the kaleidoscope, the girl tells you
another riddle and you will go through another door into a room with a
projector. Summon Astral and fly into the corner with the rocking horse.
Position yourself above the horse, then use Astral's abilities to walk. If done
correctly you should drop in to the corner and be pushed outside the building.
Return to flying mode and fly around the outside of the room. You might see
things that can help you solve the puzzle.