Ghost In The Shell: Stand Alone Complex
Completion bonuses:
Successfully complete the game in single player mode under the easy difficulty
setting to unlock three bonus costumes for Batuo and Motoko; unlimited grenades
and small gun ammunition; and yellow menus.
Successfully complete the game in multi-player mode under the easy difficulty
setting to unlock Batuo and Motoko as playable characters; three bonus costumes
for Batuo and Motoko; and the Dome level.
Successfully complete the game in multi-player mode under the normal difficulty
setting to unlock the Arm Suit and AI Tank as playable characters.
Successfully complete the game in single player mode under the hard difficulty
setting to unlock three bonus costumes for Tachikoma.
Successfully complete the game in multi-player mode under the hard difficulty
setting to unlock Tachikoma as a playable character.
Successfully complete the game with all the fans to unlock Motoko's fast
automatic rocket launcher; unlimited ammunition for the rocket launcher; Batuo's
explosive laser gun; and unlimited ammunition for the laser gun.
Successfully complete the game in single player mode without using a continue to
unlock unlimited ammunition for the grenade launcher, sniper rifle, rocket launcher, and automatic rocket launcher.
Unlimited Fire power
To gain Unlimited fire power beat the game on easy Then you will unlock
unlimited fire power and a choice of two weapons to start off with on each level
and both of those will have unlimited ammo.
submitted by: Trent
Slightly Higher Jump
While holding on with R1, press R2 and you can go up a bit higher.
New difficulty settings:
Successfully complete the stage under the hard difficulty setting with the
unlimited ammunition option or choosing a weapon. If your score penalties were
low and your total score high, the very hard difficulty setting will be
unlocked. Do the same under that setting to unlock the next difficulty. The
order is: very hard, aggressive, dangerous, execution, hopeless, nightmare, and
champion.
Alternate product cover:
The North American version of the game's case cover is reversible. Take it
out of the case and look at the other side to see an alternate cover.
Unlocking
Higher Difficulties
You must obtain a minimum of the points required to unlock the difficulty.
It can be obtain by using the point multiplier to increase the points at the end
of the game
Very Hard: 15,000 points
Aggressive: 22,000 points
Dangerous: 34,000 points
Execution: 50,000 points
Hopeless: 75,000 points
Nightmare: 90,000 points
Champion: 120,000 points
Alternate product cover:
The North American version of the game's case cover is reversible. Take it out
of the case and look at the other side to see an alternate cover.
Jump higher
Hold R1, then press R2.
Motoko takes credit she does not deserve
During the Office Block level, Motoko will read the T.A.R. director's office
information and will say "I discovered that the MM-rice I collected at the
parking garage..." However, Motoko was not the playable character during parking
garage level and did not appear during it. It was actually Batou who collected
the Mirco Machine Rice.