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99 Lives
Press select, Square(6), Circle, Up, Circle, Left, Circle, Right, Circle, Start.
Your life counter should go up to 99 lives. Reported not
working
Level Select
Square(6), Circle, Up, Circle, Left, Circle, Right, Circle.
Abilities
Pause the game and press Circle(4), Square to obtain
the swimming, climbing, and head bash abilities without going to the
respective levels and buying them from Moneybags.
Big head mode
Pause the game and press Up(4), R1(4), Circle to
increase the size of Spyro's head.
Flat mode
Pause the game and press Left, Right, Left, Right,
L2, R2, L2, R2, Square.
Turn Spyro
red
Pause the game and press Up, Right, Down, Left, Up,
Square, R1, R2, L1, L2, Up, Left, Down, Right, Up, Circle.
Turn Spyro
blue
Pause the game and press Up, Right, Down, Left, Up,
Square, R1, R2, L1, L2, Up, Left, Down, Right, Up, X.
Turn Spyro
pink
Pause the game and press Up, Right, Down, Left, Up,
Square, R1, R2, L1, L2, Up, Left, Down, Right, Up, Square.
Turn Spyro
green
Pause the game and press Up, Right, Down, Left, Up,
Square, R1, R2, L1, L2, Up, Left, Down, Right, Up, Triangle.
Turn Spyro
yellow
Pause the game and press Up, Right, Down, Left, Up,
Square, R1, R2, L1, L2, Up, Left, Down, Right, Up(2).
Turn Spyro
black
Pause the game and press Up, Right, Down, Left, Up,
Square, R1, R2, L1, L2, Up, Left, Down, Right, Up, Down.
View credits
Pause the game and press Square, Circle, Square,
Circle, Square, Circle, Left, Right, Left, Right, Left, Right.
Find Gems
Hold L1 + L2 + R1 + R2 and Sparks will point you in
the direction of the nearest Gem
Bonus lives
An extra life is obtained for every
ten butterflies Spyro eats.
To Play Hockey
In Colossus Go to Where The Yeti Is In One Of The Back Windows jump out it
you will get on ice go to a spot ahead jump up there, there will be a little man
he will ask you to make 5 goals in 2 minutes when you beat that he will ask you
if you want to play 1 on 1
Begin your game with super fire
To begin a new game with super fire ability, first you have to end a previous
game with a 100 % in every world. Then, you can enter dragon shores, where you
will find a door which asks you to have 10000 treasures and 64 orbs (that you
already have) when this door opens, you will find a special power up portal
which gives you the special, permanent, super fire ability. Enter this portal,
save your game, exit level and quit game .Now begin a new one and...BINGO!!! You
will have the super fire ability since the beginning of the game, from glimmer
itself. This will save you from many headaches along the tasks of the game...
AN ORB IN AUTUMN PLAINS
To find the last orb on Spyro the dragon. Firstly
you need to be in Autumn Plains. (DUH)
Climb the wall and head down the corridors.
Run past the entrance that leads you to money bags.
Go further on until you get to a flight of stairs that go
down. Don't go down. On the left you will find
a wall that is cracked. Bash it. Follow the little
corridor and up the whirlwind. Presto. Just go with
the flow.
Other Autumn Plains Orb
To get other orb find Elora and she should activate the whirlwind and go up it
you should see a speedway stage. Turn right and jump on to tall wall then follow
the wall around (be careful not to fall off) to the end there should be another
crack in the wall with 2 yellow gems in front. Run into it and the orb will be
in there.
Extra Sparks Colors
First, go to the pause screen during your game. Then press z up, z down, z left,
z right, O. You should then here a sound like you just got a treasure. This will
give sparks like an extra color. When you are hit and you have a gold sparks, he
will stay gold until you get hit again. Same with when you become blue, etc.
Puzzle in Idol Springs in Summer
Forest
Summer Forest
Idol Springs Portal
As you first enter the world, swim in the pond. At the far side is a tunnel to
the first of three puzzles. To complete the first puzzle jump on the squares to
turn the blocks yellow. (As you face the squares) Jump in this order: lower
right, lower left, upper right, upper left. Then swim out to the idol in the
center of the pond. Blow fire at the fish as they leap out of the water. Only
blow at the blue and orange fish. The red ones will deduct fish. At the last
puzzle, jump on the blocks in this order: blue triangle, gray triangle, yellow
star, orange octagon, and green star.
Hurricos
In Hurricos, there is a way to finish the level quicker, while still getting an
orb. To do this, first activate the supercharge. Then charge and bust open the
windmills containing the switches to the BIG windmills, but DO NOT hit the
switch!!! After you're done, go to a switch and jump on top of it, in the
middle. Now your view might shake around a bit, but that's okay. Wait a while on
top of the switch, and then you will be shot up really high, and you can now
glide to anyplace in Hurricos!
If you want to finish the level early, then when you get shot up, glide behind
you to the metal archway and land there. Then glide to the next archway, and
then over to where you see the walls moving in and out. Jump across these walls
(kind of tricky) and you can get an orb!
Finding Gems
Hold L1 + L2 + R1 + R2 and Sparks will point in the direction of the nearest gem
Skill points
After defeating Ripto, a "Skill Points" section will appear in the
guidebook. If you complete certain tasks in the game, you will be awarded a
skill point. There are a total of 16 skill points in the entire game. After
accomplishing one of these tasks, a sound will play and a bonus life will be
awarded.
1. In Colusus, get a perfect score. (5-0) while
playing hockey 1 on 1.
2. In Idol Springs, glide and land on the big
idol next to the hula girl.
3. In Fracture Hills, charge through the
supercharge lap three times without stopping.
4. In Skelos Badlands, destroy all the Cacti.
5. In Skelos Badlands, kill all the flying
CatBats.
6. In Aquaria Towers, destroy all the seaweed.
7. In Hurricos, destroy all the little
windmills.
8. In Scorch, knock coconuts out of all the
trees.
9. Defeat Crush without being wounded.
10. Defeat Gulp without being wounded.
11. Defeat Ripto without being wounded.
12. While fighting Gulp, shoot a rocket at
Ripto.
13. Beat Ocean Speedway in under 1:10.
14. Beat Canyon Speedway in under 1:10.
15. Beat Metro Speedway in under 1:15.
16. Beat Icy Speedway in under 1:15.
Orb on Secret Ledge in Summer
Forest
To get that orb at that ledge you saw at the last pillar of Hunter's challenge,
you need to go back at the portal leading to Glimmer and then dive in the pond.
Follow the path, while collecting the treasure then go up the steps and get the
orb.
The two orbs in Autumn Plains
To get one orb, you need to find Elora and talk to her. She is supposed to say
something about a whirlwind being activated by orbs. You should collect enough
orbs to activate it. When it's activated, go up then glide to the ledge. Go all
the way to the end wall then charge it to get one orb.
To get the other orb on the faraway ledge, climb the ladder near Moneybags then climb those two ladders that leads to the portal near Scorch. Go through to the tunnel and charge the cracked wall. Go up the whirlwind, collect the treasure then go up the next whirlwind. Make a very long glide to the ledge and finally get the orb
Crash Team Racing demo
At the intro menu screen, hold L1 and R2
and press Square.
Rescue the Faun
Pre-requisites:
1. You MUST know the head bash move.
2. You MUST have killed all of the earth shapers, some of them can be pushed into
lava, the rest are taken care of by...
3. You must complete both of Hunter's tasks (Alchemist Escort & Earth shaper
Bash).
4. You MUST have killed AT LEAST 14 enemies in this area.
In Autumn Plains/Fracture Hills talk to Spinner the Faun, she tells you about her friend in the locked room w/o a key. Just to her left there is a little gully, drop down in there and you'll be on a path. Run down the path (Pressing the square button), through the power up (speed). Continue running breaking through the 1st door. Follow the path around, just as it makes a sharp left press the jump button (X), but don't release the run button (this whole thing must be done while running super-fast). You should jump up into the tunnel, continue running through the tunnel to the right, then to the left, then JUMP again just after you make your left to clear the edge at the end of the tunnel breaking through the 2nd door. Keep running following the path, jump over the lava and follow the path breaking right through the 3rd door, follow the path through this tunnel and as soon as you exit, veer to your left and head up the ramp and through the 4th door, keep following through this tunnel and as soon as you exit you'll be running down a very narrow elevated path. Follow this path all the way until it ends and you will be running super fast right towards the locked door, jump to clear the edge and bust through the door. The faun will be waiting and give you an orb for your efforts.
Speedway in Winter Tundra
As soon as you walk through the narrow hallway just past the portals (that lead
to summer forest & autumn plains.) Turn to your left. Jump into the
whirlwind and fly to the tower. Inside are 2 portals to the other realms. Turn
around so you can see the whirlwind you just came from. Jump and glide over to
the side walls. They are just thick enough to land on, so land on it then look
along one of the walls. There is a waterfall. Jump into it and it will lead you
into a cave with gems and an orb. Follow the water and you will find the
speedway.
Treasure Box in Cave
** THIS SOLUTION IS 90% THE SAME AS RESCUE THE FAUN, ONLY THE ENDING IS
DIFFERENT **
Pre-requisites:
1. You MUST know the head bash move.
2. You MUST have killed all of the earth shapers, some of them can be pushed
into lava, the rest are taken care of by...
3. You must complete both of Hunter's tasks (Alchemist Escort & Earthshaper
Bash).
4. You MUST have killed AT LEAST 14 enemies in this area.
Follow the instructions to the Rescue the Faun. Go through the 4th door, keep following through this tunnel and as soon as you exit you'll be running down a very narrow elevated path. Follow this path out to the left as normal, but as it starts to turn to the right jump down to your left and land just outside the treasure cave, jump again to clear the edge (jumping up into the cave) and smash into the treasure box breaking it open.
Untimed hockey Games in
Colossus
When at the colossus in the summer forest get to the hockey stage. If you leave
the arena and go back in the game will be untimed but you only get one chance
and then the puck disappears. If you beat the goalie you will go to two player
mode. At this point leave again and then return. The puck never disappears and
it's untimed!
10,000 gems
Money Bags gives you all your gems
that you paid him back after beating Ripto, thus giving you 10,000 gems if you
collected all of them.
Permanent Super Fireball
You get to go to "Dragon
Shores" after defeating Ripto. All 10,000 gems and 64 orbs are required to
enter the door at that location. A permanent Super Fireball power-up is inside.
After completing the game and receiving 100%, pick up the Permanent Fire Ball ability, finish "Dragon Shores" and exit the game. Then, without turning off the PlayStation, overwrite the character that was just used to complete the game. Restart the game and it should allow you to keep the Fire Ball ability from the very beginning.
Epilogue
Complete all sixteen skill points to
unlock the "Epilogue" section in the guidebook. This option reveals
what happens after the game as well as enemies that were made but were not in
the final version.
The Orbs for the Speedways
To earn the Orb in each of the four
speedways you must first find the hidden task to perform. The game cannot be
completed 100% without the Orbs.
Ocean Speedway
There is a large group of spectators, ahead and to the left as you begin the
level . Fly to them and talk to the fish-like lady to acquire the task.
Complete the task to receive an Orb.
Icy Speedway
Fly around the main island until you locate a igloo. Head bash the igloo and
Hunter will give you another task.
Canyon Speedway
Follow the path of goats until reaching the area with the circling vultures.
Fly high above to the canyon rim and look for Hunter in a little nook.
Moneybags' lessons
| Lesson | Location | Price |
| Swimming | Summer Forest near pond | 500 Gems |
| Climbing | Autumn Plains near the sheep | 500 Gems |
| Headbashing | Winter Tundra near courtyard | 1000 Gems |
Speedway Orbs
To earn the Orb in each of the four speedways you
must first find the hidden task to perform. The game cannot be completed 100%
without the Orbs.
Ocean Speedway
There is a large group of spectators, ahead and to
the left as you begin the level. Fly to them and talk to the fish-like lady to
acquire the task. Complete the task to receive an Orb.
Metro Speedway
Fly toward the large group of buildings. There is a
waterfall in the center of them. Fly behind the waterfall to find a person
that will reveal the task for the Orb.
Icy Speedway
Fly around the main island until you locate a igloo. Head bash
the igloo and Hunter will give you the task for another Orb. If you have not
learned the Head bash maneuver from World 3 (since this Speedway is on World
2), you can simply land and run into the igloo. The Speedway's automatically
supercharges you when on the ground, giving you the power to break it.
Canyon Speedway
Follow the path of goats until reaching the area with
the circling vultures. Fly high above to the canyon rim and look for Hunter in
a little nook.
End of Game surprise.
Message: Once you have beaten Avalar you can go to the home world of Dragon
Shores. There, there's an amusement park that you can go to. There are rides
like, the tunnel of love, a roller coaster, and there is even a dunking booth.
Once you beat one of theses things you will get a token.
How to beat the game.
To beat the whole game, you must have collected all the gems and all the orbs.
There are 10,000 gems and 65 orbs. When you get the talisman and all the gems
and all the orbs in a level you will see an orb, a gem, and a that world's
talisman pop up on the screen and you will hear a fanfare. This means you have
completed the level.
Hidden Speedway
In the Last Land there are hidden steps on the side of the mountain. Go to the
cave and follow the water and there should be some ice. This is Icey Speedway.
Glitch
In Breeze harbor there is a glitch. Go to
the small pool and fill it up with water. Then swim as close to the beginning
of the level without stepping on land. After this press Circle and then press
and hold Square and Up at the same time. You should be swimming in air. Note:
DO NOT get hit by enemies in this mode or your game will freeze up. Also, to
return to normal: just swim to the pool, go underwater, and resurface. Submitted
by Konnie
Secret Areas and Hidden Orbs.
1) Aquaria Towers' secret area: Once You flood the place up all the way with
water, go to where you started and look up. There should be a yellowish tunnel. Swim
up into the tunnel. There is lots of Treasure there.
Look to your right, and there will be the Seahorse, King Flippy. He will then
ask you to save his children. If you succeed, he will give you an Orb. Once
you return after saving the children, look to your left and Hunter the Cheetah
will be there, although somewhat off in the distance. Once you get to him, he
will ask you to tame his Manta Ray. After you tame the Manta, he'll give you
an Orb and ask you to get the Manta into shape for racing. Once you do that,
he'll give you the last Orb of Aquaria Towers.
2) More Treasures in Glimmer: When you get to the Mouse that gives you the
talisman, turn around so you will be facing the entrance to the room, then
turn left, go to the ledge and jump onto it. There will be a Mouse there to
lead you on a lizard hunt. Eventually you will be led into another part of
Glimmer, where you can then get the remaining Orb and Treasure.
3) Seek the Four Orbs of Zephyr: When you blast open the door with the first
cannon, go through the tunnel to the second cannon. Jump over the edge - don't
worry, there's a whirlwind to land on. Ahead of you is a Land Blubber named Bo
Peep. She will ask you to herd five of her Cowleks into their pen.
If two of these are hard to find, try looking over the climbable wall that is
in the tunnel to the right of the pen. Once those are herded, she will give
you your first Orb. After that, she will ask you to herd two more. Doing this,
she will give you your second Orb. If you turn around, there will be a tunnel
- Go past the other Land Blubber since you can get to him later. Go to where
the Professor is, and there will be a Cowlek next to him. If you look at the
pit to your left, not only is there a lot of Treasure, but there also is the
seventh and last Cowlek to herd. If you go back to the Professor, he will ask
you to plant seeds all around where he is. After experimenting with which
plants go where, you should be able to get to another ledge, where the same
Professor will be. He will give you two more seeds, and your third Orb for
planting them. Upon planting them, you will arrive at the Tower where Juliet
the Breeze builder is. She will then ask in her mostly-manly voice, !
"Wherefore art thou, Romeo?", then fly over to Romeo, where they
will be happily reunited. After this ensues, you receive one more Orb, the
fourth and final one.
4) Winter Tundra Orbs - first, head bash all of the rocks, and eventually you
will find in Orb. Go through the doorway, and onto the whirlwind. Glide a
little to the left so you that you will land on the wall, and the Orb will be
in front of you, or you will have landed on it. Turn around and go along the
wall until you get to the right side. Jump to your right and you will land in
water. Swim down to the underwater tunnel, go through, and swim forward to the
waterfall and get the Orb without falling over.
5) Summer Forest Orbs: Jump into the lake next to the Idol Springs Portal,
then swim underwater, and into the castle. Go up the stairs and there will be
the first Orb. Glide to your right to find Hunter, and he will ask you if you
would like a challenge. Once you have accomplished the deed, he will give you
the second Orb. Glide from the platform you are on over to the doorway, go
through and climb the wall. Along the wall's ledge, there is the third Orb.
Get down from the wall, where you will find three doorways - one to the left
of the stairs, and two at the top of the stairs. The one through which you
came is downstairs, on the left. Of the two upstairs ones, the one that leads
to Aquaria Towers is the one on the right, and the one you need to go through
from here is on the left. This will lead you to a room, in which there is a
Portal, a window, and a door. Jump onto the window ledge, and look out to your
left, where you will find another window ledge - glide onto this l!
edge. Go to the left of the ledge where you will see a big orange-lit room
with the fourth Orb inside it. If you don't see a room, but instead you see a
closed door, turn around, and backtrack to that other room and shut the door.
Then go ahead again and get the Orb.
Cheat
Swim Anywhere in Mystic Marsh-Ok you know where the
tree in that pool of water by the guy that gives you orb & is the one
that left the fountain switch off? Well swim to the tree where the trunk
touches the water and you can climb on it from the water and dive down. You
should be in the air not the water. This might take a few tries but is really
fun once you get it. If you go in real water or in that purple junk the code
will deactivate. Also avoid enemies you have to flame cuz then the game will
freeze. And yes the is like the bug in Breeze Harbor. Submitted
by Predacon Girl
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