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Note: This game is also titled Seiken Densetsu 4.
Secret sword
Have a saved game from SaGa Frontier 2 on
the same memory card as the one used for Legend Of Mana. Enter the save
screen, highlight the SaGa Frontier 2 file, then exit out of the save screen.
Enter Bone Fortress and head toward the bridge where you fought the
DeathBringer. There will be two skeletons at that location. Approach them and
you will fight DeathBringer 2. After defeating it, you will get the strongest
sword from SaGa Frontier 2.
Quick Cash
Some enemies drop valuable things. The dragons in the Bone Fortress drop
Dragon Steaks which sell for 1000 Lucre. Polter Boxes in the SS Buccaneer drop
interesting stuff too. Try to find out other places where you can get quick
cash. This is very useful to know when it is time to build golems.
Get a Chocobo
To get a Chocobo as a pet, have a saved game
from Final Fantasy 8 on the same memory card as the one used for Legend Of
Mana. Enter the save screen, highlight the Final Fantasy 8 file, then exit out
of the save screen. When you catch a bird egg in the eastern section of Domina
it should hatch into a Chocobo.
Get Fastest Wheel
Complete the "Catchin' Lilipeas"
quest and have a saved game from Chocobo Racing on the same memory card as the
one used for Legend Of Mana. Enter the save screen, highlight the Chocobo
Racing file, then exit out of the save screen. Go to Polpota Harbor. On the
Polpota Harbor map screen Skippy, the thin big eared creature from the "Catchin'
lilipeas" and "Huntin' Du'cate" quests, will appear and hand
you a ring item called "Fastest Wheel".
Shadow Zero mini-game
Successfully complete the "Jewel
hunter" quests (The Lost Princess, The Flame of Hope, Drowned Dreams, The
Looking-Glass Tower, The Lucky Clover, Cosmo, Two Pearls, Alexandrite,
Flourite, and Tear Drop Crystal). When those events are finished, go to the
bar in Domina on Salamander day. You should see a Shadow Zero standing near
the counter. Talk to him to play the game.
Land Bopper mini-game
Get nine lands in full view on the world map
(which should resemble a slanted tic-tac-toe board). Then, hold L1 button for
approximately four seconds to get the Land Bopper start screen to appear.
The Forbidden Tome
After you beat the game save, then load the saved
game go to the Encyclopedia. There will be a new book; Forbidden Tome, it will
have Normal mode, Knightmare mode or No Future mode.
Hints
Use characters from other saved
games
After you have unlocked Geo, you can go to Kristie's palace. In the basement
there is a battle arena where you can summon people off of your other saved
games. Then leave the arena now you can have fun with your other character.
Rename items
While on the menu screen, enter the equip menu.
Select the item of your choice, select the status of the item, and press
X(2) on the item. A name creation screen will appear, allowing you to enter
the name of your choice.
Monster eggs
The most common places for monster eggs to appear
are locations which had Boss battles. If when you enter a recent battle area
and a monster egg is not there, leave that room and return until one
appears. When you find one, map out the most common areas that the monster
eggs wander around and leave food every place it usually goes. Note:
You can only have five pieces of food out at a time.
Items with value
If during the course of the game you find your
characters Lucre (funds) a bit low, go to the SS Buccaneer. Once there,
make your way to the lower deck area and enter the left door on the bottom
of the screen. This will place you in the forecastle. Here and in the next
room are the Polter Box enemies (which resemble a treasure chest). The
Polter Box frequently drops three different valuable crystals. The Sun and
Moon crystals each sell for 750 Lucre. The Glow crystal sells for 1,000
Lucre. Go in and out of the room to bring the enemies back as many times
as needed. If you have not got the SS Buccaneer, yet go to the second
floor of the Bone Fortress and fight the Kid Dragon at that location. He
will occasionally drop a Dragon Steak, which is worth 1,000 Lucre. The Kid
Dragon will also drop Dragon Breath which is very useful in tempering
swords and sells for 300 Lucre.
Two player duel
If you want to fight a friend, travel to Geo and
go to the uppermost dot. Enter the building and go past Sotheby into the
basement. Continue down once more and talk to the Garlic Guy. You can
fight against an NPC or a friend's character.
Locations of different types of monster eggs
To raise a certain class of monster you need a
certain type of egg to have a chance of getting that monster. For example,
if you wanted to have a Land Dragon, whose class is Dragon, as a pet you
would need to hatch a Dragon type egg to have a chance of getting it. The
locations of the different types of egg are as follows:
Aerial egg: Luon Highway (Boss location), Norn
Peaks (nowhere special 1)
Aquatic eggs: Madora Beach (extreme right of
area), SS Buccaneer (lowest room)
Arthropod eggs: Norn Peaks (nowhere special 2)
Beast eggs: The White Forest (nowhere special)
Demi: Human eggs: ??? (???)
Demonic eggs: Jungle (nowhere special)
Dragon eggs: Fieg Snowfields (Boss location)
Morph eggs: Gato Grottoes (Boss location)
Oddity eggs: Ulkan Mines (Boss location)
Plant eggs: Jungle (Boss location)
Poltergeist eggs: Junkyard (nowhere special),
Tower of Leires (Boss location)
Reptile eggs: Luon Highway (in the cave)
Undead eggs: The Bone Fortress (Boss location)
Note: The eggs can usually be found where the area's Boss was located, but not always. They appear in the same places the Spirits (Salamander, Shade, etc.) appear. Sometimes nothing will appear in that location -- enter and exit that screen until they appear. A few egg/spirit locations will not work until certain mini-quests (see the Diary) are have been completed.
Six Wisdom usual locations Gaeus the Earth: He is always passing time at the Luon Highway. Olbohn the Warrior: Has his own room in The Underworld. Pokiehl the Bird: After The Tree of Mana appears he can be found at its base. Before that, you may meet him once or twice during your adventures. Rosiotti the Beast: He can always be found perched on his throne in The Jungle. Selva the Wind: He can be found at the forking path near the temple in The Gato Grottoes. It is said that he likes to travel though... Tote the Turtle: He likes the view from the cliff at Lake Kilma.
Artifacts
Throughout the game you will receive
"Artifacts" that allow you to create towns, caves, etc. The
following is a complete list of the Artifacts and the lands they create:
Mailbox: Home
Color Blocks: Domina
Wheel: Luon Highway
Jade Egg: Mekiv Caverns
Stone Eye: Lake Kilma
Flame: Gato Grottoes
Medallion: Jungle
Firefly Lamp: Lumina
Sand Rose: Duma Desert
Trembling Spoon: The Underworld
Ancient Tablet: The Mindas Ruins
Torch of Coral: Madora Beach
Broken Doll: Junkyard
Skull Lantern: Norn Peaks
Rusty Anchor: Polpota Harbor
Moons Mirror: Tower of Leires
Tome of Magic: Geo
Dragonbone: Bone Fortress
Bottled Spirit: Ulkan Mines
Pirates Hook: SS Buccaneer
Frozen Heart: Fieg Snowfields
Green Cane: The White Forest
Golden Seed: Orchard
Brooch of Love: Lucemia
Jumi staff: Bejeweled City
Sword of Mana: Tree of Mana
Word translations
In the town where you have to sell lamps for
someone, you will encounter small caveman-type people that only speak with
the following words:
Dub: Yes
Dud: No, goodbye
Duba: You
Duda: Me
Dubba: Friends
Buba: Dudbear
Gug: All other creatures
Da: Light or stars
Ba: Night
Dudda: Lamp
Dubababa: Many or very
Du: Little
Baba: Music
Dada: Please
Gak: Displeasure
Bub: Do not understand
General forging and tempering tips
Mystic Power Cards seem to work best in threes. For
example, where one Cleric Card would have a slightly negative effect on attack
power, three greatly increases it. The God of War Card only gives a slight
boost in raw power if one is used. If three are used it is raised by 10 (the
God of War Card works well on all types of Orihalcon Armor).
Plunge Attacks on your weapon can be changed. For instance, the Sun Crystal's Card, Sun God (you may need three applications of this card in a row) will change one of your plunge attacks (on the one handed Orihalcon sword) to Sunlight, which will still only do medium damage but will also be incredibly effective against the undead. Some items will change the amount of damage (from medium to large, etc). Save before you experiment -- you may get results you do not like, and will want to load that saved data.
Forge and temper strong swords
To forge either a one handed sword with an attack
power of 245 or a two handed sword with an attack power of 307 you will need
the following items:
One piece of Orihalcon (this method may work with
other metals but the resulting weapon may be weaker).
Five Gold Coins from each of the eight Elemental
Spirits (Wisp, Shade, Jinn, etc.).
Five Bottles of Dragon Blood.
Five Bottles of Holy Water.
One Vial of Dragon Breath.
Note: The following instructions will assume
that a one handed Orihalcon sword is to be forged and tempered.
Forge your Orihalcon into the HalcSword with an
attack power of 75.
Go to the "Temper a Weapon" option.
Start off by tempering your weapon with the
Elemental Spirit Gold Coins. The order you temper your weapon with them is
extremely important. If done correctly, six of your elemental essence
markers will be active. If done in an incorrect order only four will be
active.
Apply the Shade Elemental Spirit Coins first.
Temper the sword with all five coins or until three Shade Elemental Cards
(Mystic Powers on the weapons status screen) appear and have been applied to
your weapon. This will raise your attack power by approximately 10 points,
raise the sword's Shade Essence Level to 4 and give it the Shade Elemental
Essence Marker.
Now that you have finished with Shade, apply the
rest of the coins the same way in the following order: Salamander, Jinn,
Dryad, Wisp, Aura, Gnome, and Undine. When you have done this the sword will
have approximately 140 attack power.
Note: If you want to try changing Plunge Attacks, now is the time to do it. If you try it later it will negatively effect your attack power and waste your materials.
Next, temper the sword with the five bottles of
Dragons Blood or until three God of War Cards have appeared. This will raise
your swords bonus stats slightly and increase attack power.
Then, temper your sword with the five bottles of
Holy Water or until three Cleric Cards have appeared. The first Cleric Card
will lower your attack power slightly. Ignore that because the second will
increase that attack power moderately and the third card will boost it
greatly, so that the swords attack power is around 225.
Finally, to get your sword's attack power up to
245, temper it once with a Vial of Dragon Breath.
Walk thru walls
8528658 0040
9546312 0021
8528657 0040
9456312 0021 Submitted by Jessie
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