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Resident Evil: The Director's Cut

Double Ammo In Advanced Mode:
Any true RE fan will want to play the new advanced mode. To get twice as much ammo, highlight Advanced on the Main menu, then press and hold Right until the word turns green.

Rookie Mode in the Resident Evil 2 Preview:
To play an easier version of RE2 Preview, highlight Start and hold Right until the words Normal and Rookie appear underneath the Main Menu.

Bonus Weapon:
If you finish the game in the Advanced mode, you will get the Colt Python magnum gun with infinite ammo. This amazing weapon lets you blow off zombie heads from a distance.

Rocket launcher w/ infinite ammo
To get the rocket launcher with infinite ammo simply beat the game in the advanced mode no later than 2 hours. You'll know if it worked or not at the end. How? you should see the character you played as fire the rocket launcher after the credits. GOOD JOB IF YOU GOT IT. YOU COULD AS WELL PAT YOURSELF ON THE BACK BECAUSE THIS IS THE BEST TRICK IN THE GAME.

Colt Python w/ unlimited ammo
Choose "Arrange Game" and beat it with Chris or Jill and save both your partners. Then save and load that game. Look in your inventory and you will see a Colt Python with unlimited ammo. With this you should be able to beat the game in under 3 hrs. and get the Rocket Launcher with
unlimited ammo.

Infinite magnum
Select "Arrange" mode and complete the game as either character in any amount of time. The unlimited magnum will be available when the game is replayed. This weapon makes it easier to complete the game in under three hours for the unlimited rocket launcher, at which point both weapons will be available for another game.

Double items
Highlight the "Arrange" option on the game mode screen and hold Right until the pointer turns green. Begin game play and double the normal amount of items, including ink ribbons and ammunition, will be available. Note: This does not effect other items, such as health sprays or herbs.

Reset game
Pause the game during play and press Start + Select. The game will reset and return to the main menu.

Controller configuration
Press Select + Start during game play.

Change clothes
Rescue the other two players and finish the game. The phrase "You've got the special key" will appear after the credits. Save the game. Start the game that was just saved. Enter the room with the large mirror on the second floor of the mansion. Unlock the door in the back. Enter the closet and move all the way to the end of the rack of clothes. A message asking "There is an outfit that fits you perfectly, do you want to put it on?" will appear. Select "Yes" to change your character's clothes. Note: When playing the game with the "Arrange" option, your character will not have the key, but the door will be unlocked allowing clothes to be changed at any time. Enter the left-hand door on the right side (as you face the stairs) of the main hall. Shoot a few zombies (at the beginning) or a hunter (after entering the guard-house) to reach the room.

Infinite rocket launcher
Finish the game within three hours without rescuing anyone. A rocket will appear after the credits. Choose to continue playing after the game restarts. The rocket launcher will be available when the new game begins. Note that the rocket launcher does not shoot well upwards or downwards.

View ending sequence
Note: This trick requires the PlayStation Underground Jam-packed disc featuring Tomba and Duke Nukem. Load the Jam-packed disk and highlight the option for viewing the Tomb Raider FMV sequence. Place the Resident Evil: The Director's Cut disc in the PlayStation, wait briefly, then select the Tomb Raider FMV sequence option. This will display one of the ending sequences.

Hints & Tips

Auto aim
Instead of having to turn around manually to shoot the zombies, hold R1 and your character will automatically aim their gun at the nearest zombie/danger. Tap L1 while continuing to hold R1 to have your character re-adjust his or her aim. This is a much faster way to fight quick enemies, and saves ammunition from missed shots.

Logging onto the computer
To log in to the computer in the lab, and unlock the areas B1 and B2, use the following passwords. 1st: John
2nd: Ada
3rd:Mole

Killing Plant 42
Chris can save ammunition when fighting Plant 42 by using the combat knife. Only about a dozen hits with the knife are needed to kill it.

Getting the Star Crest
Go to the hall with the numerous paintings and crows. Put the switches behind the paintings in the following order: new born baby; infant; lively boy; young man; middle-aged man; bold looking old man.

Save ammunition as Jill
When playing as Jill, do not shoot the first zombie that is standing over Kenneth's body. Instead, run into the dining room. Barry will speak to Jill before the zombie comes though the door. Barry will shoot it three times, blowing off its head.

Saving herbs
If herbs are not needed immediately when found, take some time to transport them to one of the Boxes. If you need to use them later, you will know where to find them.

Getting the Eagle and Wolf Medals
Get the Doom Book 1 and the Doom Book 2. Go to the items screen, select the Doom Books, then press "Check". Turn the doom book so the pages face you then press X. You will then get the medals out of the book.

Save ammunition as Jill or Chris
Stand behind the statue in the room above the dining room. When the zombies come up on the other side, they will try to walk through the statue leaving you free to knife them to death.

Playing as Jill
Before walking into the room where the zombie is leaning over Kenneth's body, put your back towards that room. Then, walk in the room backwards. This provides a quicker escape. When you run into the dining room, where Barry will blow its head off, there is less of a chance for the zombie to get Jill.
You must get the bazooka before getting the shotgun when playing as Jill. If this is not done, Barry will not appear when in the small room and getting the shotgun.

Fight Bravo Team member Forest as Jill and Chris
When playing as Chris, just go to the balcony on the second floor of the mansion. Approach the corpse (Forest). There should be a mansion key. Try to pick it up. Forest will attack you.
When playing as Jill, go to the room with the first zombie from the dining room. Then, go back to the main mansion room. Barry will tell you to search the hall. Do that, then go directly to the balcony. If done correctly, Barry should not be there. Go to Forest and try to take the key. There should also be a grenade launcher located there. You can use it to kill Forest faster. However, if you try to pick up the mansion key Forest will attack you. Note: :Forest is harder to kill than regular zombies.

Saving Ammo:
Zombies: Fight solo zombies with one knife swipe to the front then run behind it, hit it with more swipes. Just try to maintain your position behind it (try to do this in an open area). *Note, the zombies generally revert to the 'puke attack' when fighting them with the knife.

Hunters: Use the knife in a corner/close quarters. Wait until it lands, than charge it! Keep hitting it with your knife! It'll take a swipe at you and then try to relocate itself, to get behind you. Don't let it. It takes some practice. This does work, but only against solo Hunters.

Jill Has None:
Start as Jill on Beginner, then continue the game until you meet with Barry. Don't go down the ladder that is in the ground next to the gravestone. Wait for Barry, he will talk some, then go to the save room, remove all your Items, weapons, and ect. Then die on purpose, and right when you die shut off the Playstation or Playstation 2. Once you get back to the game save one more time and kill off the zombie that killed you. Once you do that save, shut off the Playstation, then Restart the game back to when you saved. Jill will have all weapons with 300 Ammo in each except for your Beretta(s). ENJOY THIS CHEAT!!!!
Submitted by Joshua Rainwater

Game Shark Codes

Infinite Health 800C51AC 0060
800C867E 0060
Overall Game Time at End of Game is 00'00'00 800C867C 0000
Most Doors Open 800C86B4 BFDF
800C86B6 CF7E
Play as Chris with Jill's Voice & Storyline 800C8668 0000
Play as Jill with Chris's Voice & Storyline 800C8668 0001
Turn Knife into Rocket Launcher D00C8784 0001
800C8784 FF0A
Press L1 + X to Save Anywhere D00CF844 0044
800C8456 0002
800343F2 2400
8003446E 2400
All Items In Chest - Set 1 800C8724 FF3D
800C8726 FF41
800C8728 FF06
800C872A FF07
800C872C FF08
800C872E FF09
800C8730 FF3E
800C8732 FF13
800C8734 FF14
800C8736 FF15
800C8738 FF16
800C873A FF17
800C873C FF18
800C873E FF19
800C8740 FF1A
All Items in Chest - Set 2 800C8742 FF1B
800C8744 FF1C
800C8746 FF1D
800C8748 FF1E
800C874A FF1F
800C874C FF20
800C874E FF21
800C8750 FF22
800C8752 FF23
800C8754 FF24
800C8756 FF25
800C8758 FF26
800C875A FF27
800C875C FF28
800C875E FF29
All Items in Chest - Set 3 800C8760 FF2A
800C8762 FF2B
800C8764 FF2C
800C8766 FF2D
800C8768 FF2E
800C876A FF2F
800C876C FF30
800C876E FF31
800C8770 FF33
800C8772 FF34
800C8774 FF35
800C8776 FF36
800C8778 FF37
800C877A FF38
800C877C FF39
All Items in Chest - Set 4 800C877E FF3A
800C8780 FF3B
800C8782 FF3C
Quantity Digits to Accompany Item & Chest Modifier Codes
0001 - Knife
6402 - Baretta 9mm
6403 - Shotgun
6404 - Colt Python (Dum Dum Rounds)
6405 - Colt Python (Magnum rounds)
6406 - Flamethrower
6407 - Bazooka (Explosive Rounds)
6408 - Bazooka (Acid Rounds)
6409 - Bazooka (Flame Rounds)
640A - Rocket Launcher
640B - Clip
640C - Shells
640D - Dum Dum Rounds
640E - Magnum Rounds
640F - Fuel
6410 - Explosive Rounds
6411 - Acid Rounds
6412 - Flame rounds
001B - V-Jolt
001C - Broken Shotgun
001D - Crank (Square)
001E - Crank (Hex)
001F - Emblem
0020 - Gold Emblem
0021 - Blue Jewel
0022 - Red Jewel
0023 - Music Notes
0024 - Wolf Medal
0025 - Eagle Medal
0026 - Chemical
0027 - Battery
0028 - M.O. Disk
0029 - Wind Crest
002A - Flare
002B - Slides
002C - Moon Crest
002D - Star Crest
002E - Sun Crest
632F - Ink Ribbons
0030 - Lighter
0031 - Lock Pick
0032 - Oil
0033 - Sword Key
0034 - Armor Key
0035 - Shield Key
0036 - Helmet Key
0037 - Lab Key
0038 - Special Key
0039 - Dormitory Key
003A - Dormitory Key
003B - C-Room Key
003C - Lab Key
003D - Desk Key
003E - Red Book
003F - Doom Book 2
0040 - Doom Book 1
6441 - First Aid Spray
6442 - Serum
6443 - Red Herb
6444 - Green Herb
6445 - Blue Herb
6446 - Mixed Herbs - Blue & Red
6447 - Mixed Herbs - 2x Green
6448 - Mixed Herbs - Green & Blue
6449 - Mixed Herbs - Green, Red & Blue
644A - Mixed Herbs - 3x Green
644B - Mixed Herbs - 2x Green, 1x Red
004D - Comm Radio
004C - Pick Axe
004E - Bottle of Cool Water
004F - "Eagle of East Wolf of West" Book
0013 - Empty Bottle of Cool Water
0014 - Bottle of Cool Water
0015 - UMB No.2 (in cool water bottle)
0016 - UMB No.4 (in cool water bottle)
0017 - UMB No.7 (in cool water bottle)
0018 - UMB No.13 (in cool water bottle)
0019 - Yellow-6 (in cool water bottle)
001A - NP-003 (in cool water bottle)
0000 - Delete Item


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