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Mega Man 8

All Weapons
At Title screen, press Up, Down, Left, Left, Circle, Square, Triangle, X, X, X, Left, Up.

Nine lives
Get the exit and go to clownman's level kick the megaball into the clownface on the arch at the beginning and a extra life will come out. Exit and do again and again.

View FMV
At Title screen, highlight the "Bonus Mode" option. Hold L1 + R1 and press Start. Now an "Animation Test" option will appear under "Voice Test" at the "Bonus Mode" menu.

Extra Health in Stage 1
Do this after you go in the water area in stage 1. If you have bad health, go backwards and keep going until you find a group of trees with a health between them. Destroy the trees to get the health.

Super Jump
Use a superjump to reach places too high for a normal jump. However, you cannot jump straight up (you must be moving forward), and you can only do it if you haven't used up all your megaball.
To execute the super jump, jump while moving towards a ledge you want to reach. At the peak of the jump, shoot the megaball and immediately jump. you will bounce off the ball in mid-air and skyrocket up. This is especially useful in Tengu Man's stage, where jumping from platform to platform against the wind can be risky.

Hint
At the start of the game were you pick a level go to the iceman or snowman what ever his name is click on his place and when its loading hold R2 and press triangle, square, circle, left, right, p. Now when you start you will be in a pig costume. Submitted by Munk

Items to Beat Boss'
Use the following items to beat each boss

Grenade Man Thunder Claw
Frost Man Flash Bomb
Tengu Man Ice Wave
Clown Man Tornado Hold
Aqua Man Astro Crush
Sword Man Water Balloon
Search Man Flame Sword
Astro Man Homing Sniper

Weakness of Bosses
 Here are the weakness of the bosses:
 Tengu Man weakness Ice Wave
 Frost Man weakness Flash Bomb/Flame Sword
 Clown Man weakness Tornado Hold
 Grenade Man weakness Thunder Claw
 Astro Man weakness Homing Sniper
 Sword Man weakness Water Balloon
 Search Man weakness Flame Sword
 Aqua Man weakness Astro Crush
 Evil Penguin weakness Mega Ball
 Spaceship weakness Astro Crush
 Bass weakness Tornado Hold
 Slime Monster weakness Thunder Claw
 Dr Wily 1st form weakness Flash Bomb/Astro Crush
 Dr Wily 2nd form weakness Flash Bomb
 

Game Shark Codes

Invincible8015E2AA 2D00
Infinite Energy8015E282 2800
Infinite Lives801C3370 0005
Infinite Rush Energy801B2990 0027
Infinite Bolts8016D2F0 0009
Always Have Mega Ball801B1EB0 0001
Infinite Mega Balls801B1EB2 2D00
Always Have Flash Bomb801B1EB4 0001
Infinite Flash Bombs801B1EB6 2D00
Always Have Thunder Claw801B1EB8 0001
Infinite Thunder Claws801B1EBA 2D00
Always Have Ice Wave801B1EBC 0001
Infinite Ice Waves801B1EBE 2D00
Always Have Tornado Hold801B1EC0 0001
Infinite Tornado Holds801B1EC2 2D00
Always Have Water Balloon801B1EC4 0001
Infinite Water Balloons801B1EC6 2D00
Always Have Flame Sword801B1EC8 0001
Infinite Flame Swords801B1ECA 2D00
Always Have Homing Sniper801B1ECC 0001
Infinite Homing Snipers801B1ECE 2D00
Always Have Astro Crush801B1ED0 0001
Infinite Astro Crushes801B1ED2 2D00


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